

The devs of WoWs hold community streams community events, take the player base seriously and respect you the customer unlike the Snail which shes you as money ripe for the stealing. Devs that actually listen to the playerbase. WoWs premiums are 1 not game breaking and 2 actually worht buying not just to grind but because they offer truly unique experiences that one cannot find in the tech trees.Ħ. In WT its pay to grind through and through.ĥ. In wows you can progress without spending money. And guess what your new to the game so you'll have the smallest ship as the biggest ships are the endgame content and can take years to grind.Ĥ. In warthunder the player with the smallest ship looses. IN WoWs how ever you instead get a very interesting duel between speed and stealth over armor and raw hitting power. In real life a dd v bb will always end up with the bb winning. WoWs stealth mechanics and detection radia mean that every class has a chance to succeed and do well in game. Warthunders maps are only pretty the cover is meaningless when it is there and it gives no protection during the spawning phaze meaning your game can be over in seconds.ģ. The other is to go for the risky up the gap which when it works can be game ending.

The first is to push heavy on one side and try to overwhelm while delaying on the others. This means that in order to win you have multiple interesting tricks. For example twin brothers has to gigantic islands in the middle with a gap. WoWs maps are pretty and functional with each island being placed with care giving nt only eahc map a unique look but also very differrent playstyles. WoWs has a fully fleshed out game with 6 major nations repsented in game with all types of ships from dds-bbs and spanning from 1905-1945Ģ. Reasons why you should get WoWs and never touch cancerous WT naval battles.ġ.
